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Get In The Game
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In this design challenge, learners will use computational thinking to design their own board game.

I Am/Who Has: A Litter Matching Game
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In this game, learners match descriptions of marine debris (shoes, batteries, paper towels, etc.) to images of these items.

Logs to Soil
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In this outdoor activity, learners cut through and investigate rotten logs and then make log-profile puzzles for each other.