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Be a Plumber
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In this activity (located on page 6 of the PDF), learners explore the ways people access water in their homes.

Float My Boat
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

Rescue Mission
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

Atoms and Matter (K-2)
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In this activity, learners explore atoms as the smallest building blocks of matter. With adult help, learners start by dividing play dough in half, over and over again.

Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

Water Cycle in a Bag
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In this activity, learners will explore the water cycle by creating a small atmosphere.

Soapy Boat
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Learners discover that soap can be used to power a boat. Learners make a simple, flat boat model, put it in water, and then add a drop of detergent at the back of the boat.

Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.

Ocean Currents
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In this activity, learners will explore how density is affected by temperature and how that can create currents.