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Showing results 1 to 14 of 14

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This activity (on page 2 of the PDF under SciGirls Activity: Hovercraft) is a full inquiry investigation into hovercraft engineering and design optimization.

Over $20 per group Ages 8 - 14 1 to 7 days
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This activity (on page 2 of the PDF under SciGirls Activity: Kites) is a full inquiry investigation into how a kite’s shape affects its performance.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners explore rocketry and the principals of space flight.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how civil engineers solved the challenge of moving water via irrigation.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore how engineering has impacted the manufacturing of canoes over time, including the development of new, durable, and lighter materials.

Over $20 per group Ages 8 - 14 1 to 2 hours
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In this activity, learners explore accuracy and precision.

Over $20 per group Ages 8 - 18 2 to 4 hours
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In this activity, learners explore how the pendulum has been a reliable way to keep time for centuries.

Over $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners evaluate the potential performance of air rockets placed inside a wind tunnel.

Over $20 per group Ages 8 - 18 45 to 60 minutes
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This activity (on page 2 of the PDF under GEMS Activity) is a full inquiry investigation into technology design and testing.

Over $20 per group Ages 8 - 14 2 to 4 hours
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In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.

Over $20 per group Ages 4 - 14 10 to 30 minutes
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In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).

Over $20 per group Ages 4 - 11 10 to 30 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Lift Off) is a full inquiry investigation into the engineering challenges of sending scientific sensors into space.

Over $20 per group Ages 8 - 14 1 to 7 days
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.

Over $20 per group Ages 8 - 18 2 to 4 hours