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Computers store drawings, photographs, and other pictures using only numbers. Through this activity, learners decode numbers to create pictures using the same process that computers use.

1 cent - $1 per student Ages 8 - 14 45 to 60 minutes
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.

free Ages 8 - 14 10 to 30 minutes