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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules. The icebreaker game is part of a larger self-assembly lesson plan, and additional self-assembly game ideas and a video can be found in the related links.
- Under 5 minutes
- 10 to 30 minutes
- free per group of students
- Ages 8 - 14
- Activity, Game, Lesson/Lesson Plan, Model
- English
Quick Guide
Materials List (per group of students)
- an even number of people (about 10 works well)
Subjects
-
Engineering and Technology
-
Engineering
- Nanotechnology
-
Engineering
-
Life Sciences
-
Cells
- Cell Structure and Function
-
Heredity and Genetics
- DNA Structure and Function
-
Cells
-
Mathematics
-
Algebra
- Patterns
-
Measurement
- Size and Scale
-
Algebra
-
Physical Sciences
-
Chemistry
- Chemical Bonding
- Structure and Properties of Matter
-
Chemistry
-
The Nature of Technology
-
Technology and Society
- Impacts of Technology
-
Technology and Society
Informal Categories
- Games
- Physical Activity
Audience
To use this activity, learners need to:
- see
- be mobile
- touch
Learning styles supported:
- Involves teamwork and communication skills
- Involves hands-on or lab activities
Other
Components that are part of this resource:
Includes alignment to state and/or national standards:
This resource is part of:
Access Rights:
- Free access
By:
Source Collection
- DragonflyTV
Rights:
- All rights reserved, Twin Cities Public Television, Inc., 2008
Funding Source:
- National Science Foundation, 741749