Search Results
Showing results 1 to 20 of 31
Magnet Mania
Source Institutions
In this activity, learners explore the relationship between electric charges and magnetic fields.
Working with Wind Energy
Source Institutions
In this activity, learners explore how wind energy can be generated on both a large and small scale.
Electric Paddle Boat
Source Institutions
In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
Creepy Crawlers
Source Institutions
Trick your family and friends with this creepy crawler that moves up and down. In this activity, learners construct a circuit and motor device that will move a homemade spider in a spooky way.
Water Wire: Electricity Flowing Through Water
Source Institutions
In this activity on page 10 of the PDF, learners detect the amount of energy that can flow through a sodium chloride electrolyte solution with a light sensor.
Fruity Electricity
Source Institutions
In this activity, Frankenstein's lab is running out of electricity! Learners use fruit to help Igor find a temporary source of energy to turn on a light.
Electric Highway
Source Institutions
In this design challenge activity, learners design and build a circuit: an "electric highway" that connects a battery and buzzer at least three feet apart using four types of materials.
Circuit Board
Source Institutions
Learners make a circuit board that has questions and answers. When the correct answer is chosen for a question, a circuit is completed and a light illuminates.
Electric Messages: Then and Now
Source Institutions
In this activity, learners explore electronic communication, the Morse Code system, and advances all the way through text messaging. Learners build a simple circuit, send messages to one another.
Short Circuit
Source Institutions
In this activity about electricity, learners explore what happens when you blow a fuse.
Geothermal Power Plant Model
Source Institutions
In this activity, learners make a model of a power plant that uses steam. Learners use simple materials like foil, a tin can, and a pot of water to model a geothermal power plant.
Motor Bird
Source Institutions
In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.
Speedboat
Source Institutions
In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.
Make Your Own Batteries!
Source Institutions
This activity (on page 3 of the PDF under GPS: Body Electricity Activity) is a full inquiry investigation into conductivity.
Dance Pad Mania
Source Institutions
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.
Personal Fan
Source Institutions
Cool off in the heat with this project! Learners use simple materials to build a fan that runs on a motor.
High Tech Fashion
Source Institutions
In this technology activity, learners build simple circuits, design soft circuits using conductive thread, and then sew switch-activated circuits.
Two Button Buzzer Circuit
Source Institutions
In this activity, learners explore an everyday situation, where either of two or more buttons can ring a buzzer.
Static Water
Source Institutions
In this activity, learners will use static elecricity to bend a stream of water without touching it. Learners will explore physics and cause and effect through this activity.
Motorized Balancing Toy
Source Institutions
In this activity, learners build a toy that flies in circles. This activity introduces learners to center of mass, torque, and rotational motion.