Search Results
Showing results 1 to 13 of 13

Soap Bubble Shapes
Source Institutions
Learners explore three-dimensional geometric frames including cubes and tetrahedrons, as they create bubble wands with pipe cleaners and drinking straws.

Spherical Reflections
Source Institutions
In this art meets science activity, learners pack silver, ball-shaped ornaments in a single layer in a box to create an array of spherical reflectors.

Kaleidoscope
Source Institutions
In this activity, learners build inexpensive kaleidoscopes using transparency paper and foil (instead of mirrors).

Eye Spy
Source Institutions
This fun activity uses simple materials such as milk cartons and mirrors to introduce the ideas of optics and visual perception.

Exploring Tessellations (Grades 3-5)
Source Institutions
In this activity, learners repeat patterns in two and three dimensions to create tessellations.

Experimenting with Symmetry
Source Institutions
In this activity, learners use pattern blocks and mirrors to explore symmetry. Learners work in pairs and build mirror images of each other's designs.

Cut-Fold-Staple
Source Institutions
In this activity, learners discover how to rotate a flat shape into the third dimension. Learners draw and cut out a shape that has at least one straight edge on an index card.

Kaleid-o-mania
Source Institutions
In this hands-on activity, learners build their own kaleidoscopes and explore how light can reflect of off surfaces such as mirrors, to produce beautiful patterns.

Mirror, Mirror
Source Institutions
In this activity, learners discover that it is difficult to trace a curve by using its reflection in a mirror. Use this activity to discuss how the brain works.

Kaleidoscope
Source Institutions
In this activity, learners investigate the reflective properties of light and mirrors as they make a kaleidoscope.

Cardboard Opaque Projector
Source Institutions
In this activity, learners construct a projector out of cardboard to view their favorite images (such as storybook illustrations) on the wall.

Pixel Tube
Source Institutions
In this STEAM activity, learners create a "pixel tube" to explore reflections of light and color mixing.

Cardboard Box Camera Obscura
Source Institutions
In this activity, learners construct a device that projects images onto a surface, so they can trace landscapes and other sights.