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Showing results 121 to 140 of 191

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In this robotics activity, learners drive a remote-controlled car through a course to learn the challenges faced while trying to operate a planetary rover.

1 cent - $1 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners create air cannons out of everyday materials. Learners use their air cannons to investigate air as a force and air pressure.

$5 - $10 per student Ages 6 - 18 30 to 45 minutes
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In this activity, learners build a water squirter using a PVC pipe, dowel, and foam. This activity is great for the summer time and introduces learners to forces and water pressure.

$5 - $10 per student Ages 6 - 18 45 to 60 minutes
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In this activity, learners investigate the reflective properties of light and mirrors as they make a kaleidoscope.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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Design and create an optical illusion toy that makes two pictures appear to become one. This is called a thaumatrope and will allow the learner to investigate the phenomenon of persistence of vision.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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Hooray! In this design challenge activity, learners invent a device that launches a spoonful of confetti into the air. Learners are encouraged to create the biggest cloud of confetti possible.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity (page 1 of PDF under SciGirls Activity: Forecasting), learners will construct an air cannon by cutting a hole in the bottom of a bucket and stretching a garbage bag over the other end

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners try to put together toy bricks—wearing oven mitts on their hands! This activity shows learners how difficult it is to build small things when your tools are too big.

$1 - $5 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners create a cool floating animal using the science of magnetism. Learners discover what happens when a piece of magnetic metal enters a magnet's field.

$5 - $10 per student Ages 6 - 11 30 to 45 minutes
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Learners assemble a hot-air balloon from tissue paper. The heated air (from a heat gun) inside the balloon is less dense than the surrounding air and causes the balloon to float.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this three-part activity, learners use paper to explore Bernoulli's Principle — fast-moving air has lower pressure than non-moving air.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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In this activity, learners explore the properties of paper by constructing and modifying paper airplanes.

1 cent - $1 per student Ages 8 - 14 5 to 10 minutes
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In this activity, learners build a toy that flies in circles. This activity introduces learners to center of mass, torque, and rotational motion.

$5 - $10 per student Ages 6 - 18 45 to 60 minutes
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In this activity, learners create a tornado in a bottle to observe a spiraling, funnel-shaped vortex. A simple connector device allows water to drain from a 2-liter bottle into a second bottle.

$1 - $5 per student Ages 4 - 14 10 to 30 minutes
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In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in action.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this engineering activity, learners design parachutes to give toy figures safe landings. This activity is great for practicing an important STEM skill--changing only one variable at a time.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners construct paper airplanes that twist and turn.

1 cent - $1 per student Ages 6 - 11 5 to 10 minutes
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In this activity, learners make a Benham Top to explore visual illusions and optics.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this physics activity, challenge learners to make a rubber band-powered spool racer. Demonstrate principles of motion as well as potential and kinetic energy.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this design challenge activity, learners build a car that can travel at least four feet using rubber band power and use the design process to debug problems.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes