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Moving On Up: Capillary Action 1
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Over the course of several days, learners explore the property of water that helps plants move water from roots to leaves or gives paper towels the capacity to soak up water.

Water, Water Everywhere
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In this activity, learners estimate how much water they think can be found in various locations on the Earth in all its states (solid, liquid, and gas) to discover the different water ratios in the Ea
Build A Hydrometer
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In this activity, learners will explore how a hydrometer works by building a working model and conducting experiments.

Water Cycle in a Bag
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In this activity, learners will explore the water cycle by creating a small atmosphere.

Eyedropper Hydrometer: Buoy your understanding of density
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Build a hydrometer (measures the density of a liquid) using a pipet or eyedropper.

Pepper Scatter
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In this quick activity, learners break the tension that happens when water develops a "skin." Learners use water, pepper and some soap to discover the wonders of surface tension—the force that attract

Go with the Flow
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Learners draw comic-style pictures to show the water cycle. From a starting picture, one learner draws what happens to the water in the next panel, then passes the comic strip to another learner.

Making Waves
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Investigate the interaction of liquids of different densities and experiment with wave patterns with this hands-on activity.

Oh Buoy!
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Learners work in pairs to design, construct, and test a device that exhibits positive, neutral, and negative buoyancy. They test a number of different objects in water to see if they sink or float.

A Hole in the Ground
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Learners build models of sinkholes to gain an intuitive knowledge of their physical aspects.

School of Fish
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In this activity, learners will make fish cutouts that propel through the water with the help of surface tension.

The Best Dam Simulation Ever
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This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.

Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

Plant Piping
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Learners build models to learn about the special cells and structures that plants use to move water from their roots up through the stems and leaves.

Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

Wetland Filter Model
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In this quick activity (located on page 2 of the PDF under GPS Wetlands Activity), learners will model how wetlands act as natural filters for the environment.

Float Your Boat
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In this physics activity, learners will explore buoyancy.

Shower Estimation
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In this activity, learners calculate their water usage (in cups and galloons) during an average shower. Learners also chart and analyze water usage during showers in their households.

Storm Water Runoff Pollution
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This activity (located on page 8 of the PDF) introduces learners to the concept of Non-point Source Pollution--what happens when rain washes garbage and other pollutants into rivers and lakes.

Design a Submarine
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Learners act as engineers and design mini submarines that move in the water like real submarines.