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In this activity, learners explore the concept of force and how pulleys are used in everyday life to make work easier.

$10 - $20 per group Ages 8 - 11 1 to 2 hours
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In this activity, learners are challenged, using everyday objects, to create simple machines to complete specific tasks.

$5 - $10 per group Ages 6 - 14 45 to 60 minutes
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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

1 cent - $1 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners build their own construction cranes using tongue depressors and pushpins.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.

Over $20 per group Ages 8 - 18 2 to 4 hours