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Fish Features and Habitats
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In this activity, learners observe live fish in tanks to consider how their body structures are related to their behaviors and habitats.

Floating Dry Erase Creations
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In this activity, learners will create a drawing with dry erase markers and watch it come to life. Learners will explore chemistry, art and storytelling through this activity.

Four Corners
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In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.

Fruity Electricity
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In this activity, Frankenstein's lab is running out of electricity! Learners use fruit to help Igor find a temporary source of energy to turn on a light.

Electric Highway
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In this design challenge activity, learners design and build a circuit: an "electric highway" that connects a battery and buzzer at least three feet apart using four types of materials.

Make a Comeback Can
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Learners build a can that automatically returns after being rolled away. The can has a rubber band inside that stores energy as the can rolls one direction.
Find Someone: Use Math to Learn About Friends
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Create a “Find Someone” list, with about 10 items, each containing a shape, number, or measurement. Can you find someone in the group with hair about 4 inches long? Someone wearing parallel lines?

Deep Sea Diver
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In this ocean engineering activity, learners explore buoyancy and water displacement. Then, learners design models of deep sea divers that are neutrally buoyant.

Get-Moving Game
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

Circuit Board
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Learners make a circuit board that has questions and answers. When the correct answer is chosen for a question, a circuit is completed and a light illuminates.

Seed Orbs
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In this activity, learners will make seed orbs to grow new trees and plants. Learners will explore ecology and life cycles as well as stewardship through this activity.

Helping Hand
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In this invention challenge activity, learners see how many objects they can grab with a homemade "bionic" arm.

Tide Pool Survival
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In this activity, learners observe tide pool animals in a touch tank to consider how they survive.

Measure the Pressure: The "Wet" Barometer
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In this activity, learners use simple items to construct a device for indicating air pressure changes.

Measuring Wind Speed
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In this indoor and/or outdoor activity, learners make an anemometer (an instrument to measure wind speed) out of a protractor, a ping pong ball and a length of thread or fishing line.

Cloud Fun
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Learners complete a series of hands-on and investigative activities to explore cumulus clouds.

Small Snails, Enormous Elephants
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This activity (located on page 2 of PDF) introduces learners to the real size of animals using nonstandard measurement.

Hoop Glider
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In this activity, learners engineer a flying glider using paper hoops and a drinking straw.

Clay Exploration
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In this activity, learners explore the possibilities of clay as a natural material.

Physics in the Kitchen: Sink or Swim Soda
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In the kitchen, learners can perform their own density investigation.