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Cardboard Automata
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Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.

Build a Bridge
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In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.

Squeezing Pictures Into Codes
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In this activity, learners will explore how computers represent pictures using pixels.

Sticky Structures
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In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.

Glider
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In this activity, learners construct a paper glider to experiment with aerodynamic forces.

Control the Flow
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In this activity about electricity, learners build and test a paper clip switch to turn on a light bulb.

Design a Grabbing Tool
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Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.

Speedboat
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In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.

Try Your Hand at Nano
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This lesson focuses on two simple activities that younger learners can do to gain an appreciation of nanotechnology. First, learners measure their hands in nanometers.

Rockets Away!
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In this activity, learners work in teams to construct and test fly drinking straw rockets. Learners explore how changing the rockets' fins affect flight distance.

Fork in the Road
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In this activity about electricity, learners identify parallel and series circuits. First, learners examine and label diagrams of complete circuits.

Paper Maker
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Learners make their own paper. They start by shredding old newspaper, clean toilet paper, and clean paper towels.

Bring it into Focus
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In this activity (page 2 of PDF), learners play with a lens and a piece of paper to focus an image on the paper. Learners look at different things, and see how the lenses affect the image.

Shrinkers
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In this hands-on activity, learners use heat to shrink samples of polystyrene plastic (#6 recycle code). Learners compare the size and shape of the plastic pieces before and after shrinking.

Make Your Own Batteries!
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This activity (on page 3 of the PDF under GPS: Body Electricity Activity) is a full inquiry investigation into conductivity.

Cleaning Water with Dirt
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In this activity on page 7 of the PDF (Water in Our World), learners make their own water treatment systems for cleaning water.

Energetic Musical Instruments
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Learners design and create musical instruments from common objects; their challenge is to create an instrument that can make three different tones.

Sound Automata
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In this activity, learners build their own sound machines and explore the interplay of motion and sound.

Code Cracker
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Whether it's the genetic code, an ancient language, or patterns of light in a distant galaxy, scientists often have to play the role of decoder.

Control a Bird’s Flight
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In this engineering design challenge, learners make a bird and then control its flight with attached strings.