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Catapult
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In this activity, learners build mini catapults using paint paddles and a spoon. Use this activity to introduce learners to forces and projectile motion.

Paper Table
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In this design challenge activity, learners use tubes of newspaper to make a table that’s at least eight inches tall and strong enough to hold a heavy book!

Hail Storm House
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In this activity, learners construct hail-proof houses using recycled materials to discuss storm readiness and safety.

Wind Tube
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In this activity, learners explore moving air and the physics of lift and drag by constructing homemade wind tunnels.

Design and Build a Better Candy Bag
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In this activity, learners explore how product design differences can affect the success of a final product -- in this case a bag for holding candy.

Milli's Super Sorting Challenge
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In this activity, learners separate materials based on their special properties to mimic the way recyclables are sorted at recycling centers.

Sky Diver
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Students design and build their own parachutes in this hands-on engineering project.

Slide Rules
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Learners make their own simple slide rules out of paper and learn how they work.
Ships Ahoy!
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.

Mint Your Own Coin
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Coins are everyday objects which tell a lot about the people who use them.

The Awesome Game Race
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In this engineering activity, learners design their own board games.

Gumdrop Chains and Shrinky Necklaces
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In this activity, learners thread gumdrops together to make a model of a polymer.

Doghouse Design
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This activity (on page 2 of the PDF under SciGirls Activity: Doghouse Design) is a full inquiry investigation into absorption and reflection of radiant energy.

Getting Your Bearings
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In this activity, learners explore the concept of friction and how ball bearings reduce friction.

Making Sense of Sensors
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In this activity, learners explore sensors and focus specifically on how to measure humidity using a sensor.

Chain Reaction II
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In this hands-on activity, learners use an assortment of (mainly household) items to complete Rube Goldberg-type challenges.

Power Up!
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In this online game, learners must purchase power plants for their city.
Dive into Design
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.

Egg Bungee Jump
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In this activity, learners design a bungee jump for an egg using nylon stockings.

Rescue Mission
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.