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In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.

$5 - $10 per student Ages 4 - 14 10 to 30 minutes
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In this great hands-on activity, learners use patterns to make a teepee from newspaper that they sit inside.

$1 - $5 per group Ages 8 - 11 45 to 60 minutes
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In this four-day lesson, learners identify three-dimensional forms in castle design, research different parts of the castle with a focus on their uses, and design and enlarge a banner for the great ha

$5 - $10 per group Ages 8 - 11 1 to 7 days
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In this Cyberchase activity, learners make carpenter's squares and use them to measure square corners. Learners cut out the carpenter's square template and attach it to tagboard.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this experience, learners use the internet to research physical details about Chihuly's Fireworks of Glass "Tower" and "Ceiling" and consider the decisions Chihuly had to make as he was planning th

$1 - $5 per group Ages 8 - 11 1 to 2 hours
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In this activity learners will build a neighborhood out of blocks and cardboard.

$5 - $10 per group Ages 4 - 11 45 to 60 minutes
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Learners explore the endless possibilities of cardboard engineering in this open-ended STEAM activity. Practice being creative by building structures with no glue, only cardboard and scissors.

free Ages 4 - adult 10 to 30 minutes
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In this activity on page 5 of the PDF, learners mimic the process for making bricks. Learners shape and bake creations from a dough that is made from flour, salt, and water.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners explore how engineers have improved roofing designs and materials in order to protect the contents of buildings.

$10 - $20 per group Ages 8 - 18 1 to 2 hours