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Criminal Info
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In this fun math activity (page 5 of the pdf), learners will help a secret agent crack a case by solving math problems.

Fingerprint Identification
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In this activity (on page 2) about fingerprint analysis, learners use graphite from a pencil and scotch tape to capture their fingerprints.

Curious Contraptions
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In this engineering design activity, learners will design, test, and build a “haunting machine” to solve a Sherlockian mystery.

Make Matt's Coder/Decoder
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In this Cyberchase activity, learners make decoders to send and receive secret messages. Learners make the device out of two 8-ounce cups and two code strips.

Forensic Science: Hair Sample Investigation
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This activity (on page 2 of the PDF under SciGirls Activity: Forensics) is a full inquiry investigation into how hairs from a crime scene are matched to suspects.

Decoding Machine
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In this math lesson, learners explore variables and their uses.

Gel Electrophoresis
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In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Scytale Messages
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In this activity, learners use a soda can to decode a secret message. Learners wrap scytale (pronounced ski-tally) code around a can and challenge friends to see if they can crack the codes.