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Rescue Mission
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.
Aviary Architect
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In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.
Kinetic Sculpture
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In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.
Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.
Water Rocket Launch
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In this activity, learners explore rocketry and the principals of space flight.
The Parachuting Egg
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In this activity, learners work in groups to design a parachute out of household items that keeps an egg secure when dropped from a certain height.
Marble Run!
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This activity (on page 2 of the PDF under SciGirls Activity: Luge) is a full inquiry-based challenge related to motion and design optimization.
Bridge the Gap
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.
Mini Tree House Build
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In this activity, learners are challenged to design and build a miniature tree house in a potted plant. This activity uses engineering concepts to encourage creativity.
Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
Block Neighborhood
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In this activity learners will build a neighborhood out of blocks and cardboard.
Sky Glider Challenge
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In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.
Tall Tower Challenge
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In this activity, learners explore the design of tall structures such as skyscrapers and telecommunication towers.
Build a Better Roof
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In this activity, learners will engineer a roof using simple materials to protect a construction paper person from a rainstorm.
Roller Coasters
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In this activity learners will build roller coasters and test them using small balls or marbles.
Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
High Rise
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In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.
Touch Down
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In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.
Rocket Wind Tunnel
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In this activity, learners evaluate the potential performance of air rockets placed inside a wind tunnel.
Design a Park
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In this activity, learners are invited to imagine the park of their dreams!