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Showing results 1 to 12 of 12
Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.
Be a Plumber
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In this activity (located on page 6 of the PDF), learners explore the ways people access water in their homes.
Float My Boat
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?
Rescue Mission
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.
Bridge the Gap
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Learners work in groups to construct bridges using stale marshmallows and toothpicks.
Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
A Hole in the Ground
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Learners build models of sinkholes to gain an intuitive knowledge of their physical aspects.
Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
Design a Submarine
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Learners act as engineers and design mini submarines that move in the water like real submarines.
Solar Water Heater
Learners work in teams to design and build solar water heating devices that mimic those used in residences to capture energy in the form of solar radiation and convert it to thermal energy.
Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.
Sand Castle Saturation
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In this activity about saturation (page 1 of PDF under SciGirls Activity: Sand Dunes), learners will build a series of sand castle towers using a 16 oz cup.