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Modeling Day and Night
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In this activity (on page 1 of the PDF), learners make a "mini-globe" to investigate the causes of day and night on our planet.

Atoms and Matter (3-6)
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In this activity, learners build models of atoms and molecules, then consider their role in different phases of matter, density, and mixtures and solutions.

Electric Paddle Boat
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In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.

The Pull of the Planets
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In this activity, learners model the gravitational fields of planets on a flexible surface.

As Straight as a Pole
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In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.
Up, Up and Away with Bottles
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In this activity, learners make water rockets to explore Newton's Third Law of Motion. Learners make the rockets out of plastic bottles and use a bicycle pump to pump them with air.

Motor Bird
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

The Great Plankton Race
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In this activity, learners are challenged to design a planktonic organism that will neither float like a cork nor sink like a stone.
Build a Super Structure
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In this activity, learners use things from the kitchen as building materials to explore how shapes contribute to the strength of different structures.

Breathing Machine
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In this activity, learners work in teams to construct human lung models from small plastic beverage bottles and balloons.

Speedboat
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In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Stomp Rocket
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In this activity, learners build rockets and shoot them into the air by stomping on the plastic bottle launchers.

Building Tall
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In this engineering activity (page 2 of PDF), young learners investigate how a wide base can make a building more stable. Learners use blocks or boxes of different sizes to construct stable towers.

Kinetic Sculpture
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In this design challenge activity, learners build a tower that’s at least 12 inches high with two or more parts that move (spin, sway, or flap) in the wind.

Tiny Geyser Models
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In this activity (located on page 2), learners will construct tiny model geysers out of film canisters, warm water, and antacid seltzer tablets.

Fossil Dig Site
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In this activity (located on page 5 of PDF), learners work in groups to create dig sites for display.

Build a Coral Polyp
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In this activity, learners build one or more edible coral polyps and place them together to form a colony.

Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

High Rise
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In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.