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Whirling Windmills
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.

Aviary Architect
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In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.

Water on the Move: Wind and Waves
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In this simple activity, learners explore ocean waves. To find out if water moves forward toward the shore, learners create waves in a simulated ocean (small aquarium tank of water).