Search Results
Showing results 1 to 9 of 9
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-683.jpg?itok=ZBPEmNXg)
The Rumblin' Road: Determining distance to a Thunderstorm
Source Institutions
In this activity, learners discover how to determine the distance to a lightning strike or nearby thunderstorm.
Bat Echolocation Experiment
Source Institutions
In this activity, learners discover how bats use echolocation to get information about objects in their environment. During the activity, one learner whispers into a tube.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-409.jpg?itok=69MbDXpr)
Caller ID: The Frog - and Toad! - Mating Game
Source Institutions
This activity is a sensory experience that recreates the sounds of a pond at night.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-611.png?itok=ZvTDM4pP)
Build a Soundscape
Source Institutions
This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-656.png?itok=AszmIKxC)
Thrush Songs: An Interactive Game
Source Institutions
In this interactive game, learners listen to the songs of four different thrushes and then try to match each bird with its song.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-168.png?itok=jTlscHSz)
Sound Mixer: A Multi-track Mixer of Animal Sounds
Source Institutions
This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-151.jpg?itok=nBSYvmux)
AM in the PM
Source Institutions
In this activity, learners will listen to as many radio stations as possible to discover that AM radio signals can travel many hundreds of miles at night.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-078.png?itok=KMPw9LPT)
Sound Off!
Source Institutions
This activity includes several games about animal sounds. Using their sense of hearing and communicating with various kinds of noisemakers, learners role-play predator and prey.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-171.png?itok=Qc7KjxJZ)
Place Matters: How Sound Changes Due to Environment
Source Institutions
This is an online simulation of how sound changes due to environment. How does place--like a cave, a pier, or a forest--affect certain sounds?