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Showing results 1 to 11 of 11
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Boomerang
Source Institutions
Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-378.png?itok=hm7Auz_-)
Seismic Slinky!
Source Institutions
Did you know that a Slinky makes a handy model of earthquake waves?
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-533.jpg?itok=0ryyd8Ig)
Helicopter Twirl
Source Institutions
Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-334.png?itok=DYd2wkJ1)
Heat Speeds Up Reactions
Source Institutions
In this activity, learners investigate the effect of heat on a reaction.
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You Can't Take It With You
Source Institutions
This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-462.png?itok=qTR9s83z)
Human-powered Orrery
Source Institutions
In this space science activity, learners work together to create a human-powered orrery to model the movements of the four inner planets.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-952.jpg?itok=IMZraYqn)
Dance Diagram
Source Institutions
Teams of learners use a series of stick figures made from pipe cleaners to model a dance routine. Then, they use this model to communicate to another learner who performs the dance routine.
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Nosedive
Source Institutions
This is a great activity for investigating the basics of lift and drag as they pertain to flight. Learners will discover how to avoid "taking a nosedive" by building their own paper airplane.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-510.png?itok=2QJ6-LL_)
Exploring Fabrication: Self-Assembly
Source Institutions
In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.
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Jump to Jupiter
Source Institutions
In this activity, learners help create and then navigate an outdoor course of the traditional "planets" (including dwarf planet Pluto), which are represented by small common objects.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-528.png?itok=-_Pe3l3X)
Self-Assembly Game
Source Institutions
This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.