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Get-Moving Game
Source Institutions
In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-111.png?itok=cm_dErWp)
Pedal Power
Source Institutions
In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-934.gif?itok=s-fWzvdl)
Dance Pad Mania
Source Institutions
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-510.png?itok=2QJ6-LL_)
Exploring Fabrication: Self-Assembly
Source Institutions
In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-512.jpg?itok=ejj0tJ9P)
Exploring Size: StretchAbility
Source Institutions
In this game, learners explore the different sizes of things in the world. In this Twister-like game, learners must place a hand or foot on a circle of the right scale - macro, micro, or nano.