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Seismic Slinky!
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Did you know that a Slinky makes a handy model of earthquake waves?

Whose Fault Is It?
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

Graph Dance
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In this activity, learners "dance" (move back and forth at varying speeds) by reading a graph. This is a kinesthetic way to help learners interpret and understand how motion is graphed.

Running in Circles
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In this group activity, learners use some common objects and work together to simulate the Coriolis effect. During the challenge, learners make predictions and test different scenarios.

Reflections
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In this activity, learners play a game and use pattern blocks to explore mirror images and reflection.

Mid-Air Maneuver: Skateboard Science
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To understand how skaters turn in midair, try this little experiment! Individuals can do this activity alone, but it works better with a partner.

"Baseketball": A Physicist Party Trick
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This trick from Exploratorium physicist Paul Doherty lets you add together the bounces of two balls and send one ball flying.

Thrown For A Curve: Pitch Like A Big Leaguer
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You may have tried to throw a curveball or a slider, or even a screwball, with an ordinary baseball and found it difficult to do.

Balancing Stick
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In this quick and simple activity, learners explore how the distribution of the mass of an object determines the position of its center of gravity, its angular momentum, and your ability to balance it

Hoopster: An Airplane Made from Paper Hoops
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This activity provides instructions for making an aircraft that can really fly using a straw and paper hoops!

Bouncing Balls
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When baseball was in its infancy, the ball had plenty of bounce. Today's baseball may not seem to have bounce to it at all; if you drop a ball on the field it won't bounce back.

Air Pressure and Dent Pullers
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In this activity, learners simulate Otto von Guericke's famous Magdeburg Hemispheres experiment.