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Digit's Cyber-Dough
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In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.

Design For All: Project Playground
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In this design challenge, learners will practice empathy and design thinking skills by creating a play space that is fun, both for themselves and other kids.

Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.

Electric Paddle Boat
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In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.

Super Spinners
Learners build at least two different spinners (tops) to investigate how mass distribution, size, and shape affect the length of time the spinner spins.

Zip Line Zoo
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In this activity, learners build a stuffed-animal zip line. Learners hold a cord against a wall, hook a cute stuffed animal onto it, let the animal slide down, and records its travel time.

Confetti Launcher
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Hooray! In this design challenge activity, learners invent a device that launches a spoonful of confetti into the air. Learners are encouraged to create the biggest cloud of confetti possible.

Air Cannon
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In this activity (page 1 of PDF under SciGirls Activity: Forecasting), learners will construct an air cannon by cutting a hole in the bottom of a bucket and stretching a garbage bag over the other end

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Roller Coasters
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In this design challenge, learners will create their own roller coaster using household objects for the track and a marble or small ball as their cart.

Rutherford Roller
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In this activity, learners make a black box device that serves as an excellent analogy to Rutherford's famous experiment in which he deduced the existence of the atomic nucleus.

Marble Ride
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In this activity, challenge learners to design a roller coaster ride for a marble using cardboard and other simple materials.

Wandering Wands
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In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.

Thrill Ride
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In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.

Simple Spinner
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In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in action.

Parachute Parade
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In this engineering activity, learners design parachutes to give toy figures safe landings. This activity is great for practicing an important STEM skill--changing only one variable at a time.

Puppet Play
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In this activity, learners will make a marionette puppet and put on a show. Learners will explore color, design, fabrication and storytelling through this activity.

Magnetic Seesaw
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In this activity, learners build a seesaw powered by magnets.

Target Practice
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In this dynamic activity, learners build a catapult that launches projectiles, such as marshmallows.