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Trip Wire
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In this activity, learners build simple alarms that they can attach to anything, such as a drawer or doorway. This activity introduces learners to electricity, circuits, and currents.

Motor Bird
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

Paddle Boat
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In this activity, learners build an old-fashioned paddle boat out of simple materials.

Kites
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In this engineering/design activity, learners make a kite, fly it, and then work to improve the design. Learners explore how their kite design variations affect flight.

Glider
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In this activity, learners construct a paper glider to experiment with aerodynamic forces.

Design a Grabbing Tool
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Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.

Speedboat
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In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.

Lego Mania
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In this activity, learners will put together towers using building bricks, then take the tower apart and challenge themselves to use the same bricks used to build a bridge.

Marble Drop Game
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Build your own version of a favorite carnival game, in which a marble races down a maze consisting of rows of nails.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Paper Drop Design Competition
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

Paddle Power
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

That's the Way the Ball Bounces: Level 1
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In this activity, learners prepare four polymer elastomers and then compare their physical properties, such as texture, color, size, and bounce height.

Doughy Physics
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Learners drop two different masses of play dough and observe how long it takes them to hit the ground.

Baseball
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In this math activity (Page 17 of the Play Ball! PDF), learners play a game of "baseball" and analyze the results of the game.

Tactile Mazes
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In this activity (15th activity on the page) about the sense of touch, learners use glue and cardboard to construct a maze they use with their eyes closed.

Art Cars
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In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.

Push Pull Painter
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In this activity, learners create painting machines that can paint moving forwards and backwards.
Some Sums
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In this math game, learners solve a mind-twisting puzzle using dominoes. Use this activity to help learners practice counting, adding, and solving problems.

Full of Hot Air: Hot Air Balloon Building
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In this activity, learners create a model of a hot air balloon using tissue paper and a hairdryer. Educators can use this activity to introduce learners to density and its role in why things float.