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Bottle Cars
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.

Kites
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This activity (on page 2 of the PDF under SciGirls Activity: Kites) is a full inquiry investigation into how a kite’s shape affects its performance.

Designing a Wall
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In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.

Programming Languages: Harold the Robot
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In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their

Achieving Orbit
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In this Engineering Design Challenge activity, learners will use balloons to investigate how a multi-stage rocket, like that used in the Interstellar Boundary Explorer (IBEX) mission, can propel a sat

Changing Colors
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Learners experiment with a commercially available liquid-crystal coaster. They warm the material with their hands for varying lengths of time and observe the changing colors that result.

LEGO Orrery
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Use this model to demonstrate the goal of NASA's Kepler Mission: to find extrasolar planets through the transit method.

Rubber Band Racer
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In this activity, learners construct speedy vehicles made out of paper plates and powered by twisted rubber bands.

Evolution in Plane Sight
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In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.

Trip Wire
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In this activity, learners build simple alarms that they can attach to anything, such as a drawer or doorway. This activity introduces learners to electricity, circuits, and currents.

Motor Bird
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

Paddle Boat
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In this activity, learners build an old-fashioned paddle boat out of simple materials.

Kites
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In this engineering/design activity, learners make a kite, fly it, and then work to improve the design. Learners explore how their kite design variations affect flight.

Glider
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In this activity, learners construct a paper glider to experiment with aerodynamic forces.

Design a Grabbing Tool
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Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.

Speedboat
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In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.

Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.

Paper Drop Design Competition
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

Paddle Power
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In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.

That's the Way the Ball Bounces: Level 1
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In this activity, learners prepare four polymer elastomers and then compare their physical properties, such as texture, color, size, and bounce height.