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Dance Diagram
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Teams of learners use a series of stick figures made from pipe cleaners to model a dance routine. Then, they use this model to communicate to another learner who performs the dance routine.
Animal Guess Who
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In this game, learners take turns guessing toy animals from around their house based on the toy's characteristics.
Two Sets!
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In this card game, learners make two sets of three cards that are alike. Learners must justify to the rest of the players why the three cards belong in each set.