Search Results


Showing results 1 to 5 of 5

Source Institutions
Add to list Details
In this activity, learners will be working with predictions with a time frame of one week, or longer. Start by planting seedlings.

$1 - $5 per group Ages 4 - 14 1 to 4 weeks
Add to list Details
Computers are often used to put lists into some sort of order—for example, names into alphabetical order, appointments or e-mail by date, or items in numerical order.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners will explore how different bird beaks work and discover what birds can eat based on their beak shape.

$1 - $5 per group Ages 4 - 8 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners "go fishing," then practice ruler use and size/pattern comparison with the animals they catch.

$1 - $5 per group Ages 4 - 8 5 to 10 minutes
Add to list Details
Even fast computers are limited to how quickly they can solve problems. One way to speed things up is to use several computers at once.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes