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Showing results 61 to 74 of 74
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As the Rotor Turns: Wind Power and You
Source Institutions
In this engineering activity, learners will get acquainted with the basics of wind energy and power production by fabricating and testing various blade designs for table-top windmills constructed from
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Ramps 2: Ramp Builder
Source Institutions
In this inquiry-based learning activity, learners design, build, and test their own ramps. They are introduced to a variety of materials and explore putting them together.
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Engineering Ups and Downs
Source Institutions
In this activity, learners explore the engineering and principles behind working elevators.
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Popsicle Bridge
Source Institutions
In this activity, learners explore how engineering has impacted the development of bridges over time, including innovative designs and the challenge of creating bridges that become landmarks for a cit
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Low-Tech Water Filter for High-Impact Clean
Source Institutions
In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.
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Levers at Play
Source Institutions
In this activity, learners consider how a simple machine, a lever, turns a small push or pull (a small force) into a larger--or stronger--push or pull (a larger force).
MarsBound!: Mission to the Red Planet
Source Institutions
MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.
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Design a Parachute
Source Institutions
After a discussion about what a parachute is and how it works, learners create parachutes using different materials that they think will work best.
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Wind Tunnel Testing
Source Institutions
In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings.
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Life Vest Challenge
Source Institutions
In this activity, learners explore the engineering behind life vests or personal flotation devices and the challenges met by these devices.
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Clipper Creations
Source Institutions
In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.
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Interactive Gumball Machine
Source Institutions
In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.
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Kick Stick Challenge
Source Institutions
In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across
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Sky Floater Challenge
Source Institutions
In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.