Search Results
Showing results 81 to 100 of 118
The Parachuting Egg
Source Institutions
In this activity, learners work in groups to design a parachute out of household items that keeps an egg secure when dropped from a certain height.
Design and Build a Better Candy Bag
Source Institutions
In this activity, learners explore how product design differences can affect the success of a final product -- in this case a bag for holding candy.
Making Sense of Sensors
Source Institutions
In this activity, learners explore sensors and focus specifically on how to measure humidity using a sensor.
Under Pressure
Source Institutions
In this simple activity, learners discover how a mere piece of paper can be used to hold up the weight of a heavy book.
Harmless Holder
Source Institutions
Have you noticed the plastic rings that are used to hold six-packs of soda? Those rings are great for carrying cans, but they're real trouble when they become trash that animals can get tangled in.
Irrigation Ideas
Source Institutions
In this activity, learners explore how civil engineers solved the challenge of moving water via irrigation.
How Our Environment Affects Color Vision
Source Institutions
In this lab (Activity #1 on page), learners explore how we see color.
Paddle Power
Source Institutions
In this design challenge, learners build a boat that paddles itself using a rubber band as its power source.
Hidden Alarm
Source Institutions
In this design challenge activity, learners invent a device that will make their friends and family ask, "What's buzzing?" Learners design an alarm with an on/off switch that is small enough to hide.
Kick Stick Challenge
Source Institutions
In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across
Pop Fly
Source Institutions
In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!
Kicking Machine
Source Institutions
In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.
Electric Gamebox Challenge
Source Institutions
In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.
On Target
Source Institutions
In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.
Designer Seeds
Source Institutions
In this activity, learners will examine a variety of seeds, describe them, and determine how they are dispersed.
Assembly Line
Source Institutions
In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con
Sky Floater Challenge
Source Institutions
In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.
Motorized Car
Source Institutions
In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.
Playing with Parachutes
Source Institutions
In this activity, learners explore how parachutes are used to slow down moving objects. Learners work in teams of "engineers" to design and build their own parachutes out of everyday items.
Design a Lunar Rover!
Source Institutions
In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.