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Showing results 101 to 113 of 113
MarsBound!: Mission to the Red Planet
Source Institutions
MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-891.jpg?itok=RoACBCDY)
Design a Parachute
Source Institutions
After a discussion about what a parachute is and how it works, learners create parachutes using different materials that they think will work best.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-577.jpg?itok=gPS3XS36)
Milk Carton Boats
Source Institutions
This activity (on page 2 of the PDF SciGirls Activity: Milk Carton Boat) is a full inquiry investigation into boat hull design.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-940.jpg?itok=_EHNXGgC)
Wind Tunnel Testing
Source Institutions
In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-968.jpg?itok=m9bVq5Ur)
Life Vest Challenge
Source Institutions
In this activity, learners explore the engineering behind life vests or personal flotation devices and the challenges met by these devices.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-983.jpg?itok=FIX6z8m8)
Clipper Creations
Source Institutions
In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-041.jpg?itok=ipTwEY0J)
Interactive Gumball Machine
Source Institutions
In this activity, learners review the history of gumball machines and explore potential and kinetic energy, while working in teams to build a gumball slide.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-931.gif?itok=IrPYeE-W)
Kick Stick Challenge
Source Institutions
In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-918.jpg?itok=C8-JS7VU)
Extreme Kicking Machine
Source Institutions
In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-924.jpg?itok=rgb40AVf)
Sky Floater Challenge
Source Institutions
In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-930.gif?itok=hu7Ep8gi)
Motorized Car
Source Institutions
In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-925.jpg?itok=KVlxMAl7)
Pop Fly
Source Institutions
In this design challenge activity, learners invent a way to send a Ping-Pong ball flying high enough to catch it - like football with a twist!
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-919.jpg?itok=r_Bc2ngt)
Kicking Machine
Source Institutions
In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.