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Learners test two jars containing soil, one covered and one open, for changes in temperature. After placing the jars in the Sun, learners discover that the covered jar cools down more slowly.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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Learners test two jars, one containing plain air and one containing carbon dioxide gas, to see their reactions to temperature changes.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
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In this activity on page 60, learners examine and simulate wildlife entanglement by experiencing what it might be like to be a marine animal trapped in debris.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this online game, learners must purchase power plants for their city.

free Ages 8 - 11 10 to 30 minutes
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In this game, learners match descriptions of marine debris (shoes, batteries, paper towels, etc.) to images of these items.

1 cent - $1 per group Ages 8 - adult 10 to 30 minutes
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Learners test two jars containing hot water, one covered with plastic and one open, for changes in temperature.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes
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Learners test two jars of ice water, one covered and one open, for changes in temperature. After placing the jars in the sun, learners discover that the covered jar cools down more slowly.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes