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In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.

$5 - $10 per student Ages 6 - 11 10 to 30 minutes
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In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.

$5 - $10 per student Ages 4 - 14 10 to 30 minutes
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In this activity, learners conduct an experiment to help Pharaoh design a better insulated tomb.

1 cent - $1 per group Ages 8 - 14 10 to 30 minutes