Search Results


Showing results 1 to 6 of 6

Source Institutions
Add to list Details
In this online brain stumper, the bottom half of a series of letters is covered. You may think you know what it says, but remove the black bar to see if you're right.

1 cent - $1 per student Ages 8 - 14 5 to 10 minutes
Source Institutions
Add to list Details
This is an activity about prediction. How far can you hop in 5 seconds? Could you make it to the door? Across the room? Everyone lines up and tries it.

free Ages 4 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners will train to increase bone strength and to improve heart and other muscle endurance by performing jump training with a rope, both while stationary and moving.

free Ages 8 - 14 1 to 4 weeks
Source Institutions
Add to list Details
This activity (page 2 of the PDF under SciGirls Activity: Double Dutch) is a full inquiry investigation into whether hearing or seeing has a bigger effect on jump rope performance.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners predict whether a ball on Earth or a ball on the Moon bounces higher when dropped and why.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
Add to list Details
In this activity about flight, learners explore how high they can jump. Learners dip their finger in ink or dirt, then jump as high as they can and mark paper attached to the wall.

1 cent - $1 per group Ages 8 - 14 30 to 45 minutes