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Showing results 1 to 15 of 15

Lever Cowboy
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.

Build a Lever
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Learners build a lever and use it to lift a load. With the load on one end of the ruler, learners add coins to the effort cup at the other end until the load is lifted.

Motor Bird
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

Simple Machine Challenge
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In this activity, learners are challenged, using everyday objects, to create simple machines to complete specific tasks.

Trebuchet Toss
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In this activity, learners explore trebuchet design. Teams of learners construct trebuchets from everyday materials.

Magnetic Seesaw
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In this activity, learners build a seesaw powered by magnets.

Robot Basketball
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In this activity, learners explore accuracy and precision.

Cranking Bird
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In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.

Gymnast
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In this physics activity, learners build a toy with a figure that spins around like a gymnast on the high bar.

Convenient Carrier
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In this design challenge activity, learners invent a convenient way for someone using crutches or a wheelchair to carry small personal items.

Motorized Balancing Toy
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In this activity, learners build a toy that flies in circles. This activity introduces learners to center of mass, torque, and rotational motion.

Finger Basketball
Source Institutions
In this activity, learners build mini-basketball courts using cardboard and measuring spoons. Use this activity to introduce learners to catapults, forces, and levers.
History of Siege Weapons
Source Institutions
In this activity (page 10 of the PDF) learners will explore the historical progression of siege weapons to gain an understanding of how the addition and modification of parts can change the efficiency

Balancing Act
Source Institutions
In this physics activity (page 6 of the PDF), learners will build a class 1 lever and hypothesize and test the distances two objects need to be placed from the fulcrum in order to balance.

Clipper Creations
Source Institutions
In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.