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In this engineering/design activity, learners make a kite, fly it, and then work to improve the design. Learners explore how their kite design variations affect flight.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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In this three-part activity, learners use paper to explore Bernoulli's Principle — fast-moving air has lower pressure than non-moving air.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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In this quick activity (page 1 of PDF under SciGirls Activity: Kites), learners will witness firsthand the effects of Bernoulli’s Principle by capturing a ping pong ball in the stream of air created b

free Ages 8 - 14 10 to 30 minutes
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes