Search Results
Showing results 1 to 15 of 15

Soaring Satellites
Source Institutions
Working in small teams, learners try to build a satellite that can float for at least five seconds in the marked area of a vertical wind tube.

Tumble Wing Walkalong Glider
Source Institutions
In this physics activity (page 2 of the PDF), learners will construct their own walkalong glider. They will explore how air, though invisible, surrounds and affects other objects.

Glider
Source Institutions
In this activity, learners construct a paper glider to experiment with aerodynamic forces.

Wingin' It
Source Institutions
Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

Water Rocket Launch
Source Institutions
In this activity, learners explore rocketry and the principals of space flight.

Wind Tube
Source Institutions
In this activity, learners explore moving air and the physics of lift and drag by constructing homemade wind tunnels.
Build a Borneo Glider
Source Institutions
In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So

Glider
Source Institutions
In this activity, learners construct paper airplanes that twist and turn.

Fun with Bernoulli
Learners conduct four simple experiments to demonstrate the effects of air pressure.

Bernoulli Brain Teasers
Source Institutions
In this activity related to flight, learners conduct two simple tests to explore how lift works.

Vibrating Pennies
Source Institutions
Conduct a simple experiment to explore how temperature changes can make things expand or contract.

Squeeze the Stream
Source Institutions
In this activity related to flight, learners build a tiny stream channel to investigate how fluids (air and water) change speed as they flow between and around objects.

Hovercraft
Source Institutions
In this activity, learners build a hovercraft using a paper plate, cup, and simple motor.

Ships Ahoy!
Source Institutions
The goal of this activity is to design the fastest sailboat or one that carries the most treasure.

Blowin' in the Wind
Source Institutions
In this environmental engineering activity, learners build windmills using everyday items. The first challenge is to build windmills that spin when placed in front of a fan.