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Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.

$1 - $5 per student Ages 8 - adult 10 to 30 minutes
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In this activity, learners make an electromagnet motor to demonstrate the most basic method of changing electrical energy into mechanical energy.

$5 - $10 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners build and test a compass. Learners work in pairs and pretend they are stuck in the wilderness at night.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In this activity about magnetism (page 15 of the PDF), learners will explore how opposite and similar magnetic poles affect a swinging (pendulum) magnet.

$5 - $10 per group Ages 6 - 14 10 to 30 minutes
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Testing magnets is always a fun pastime, but here, we're going beyond "will it attract the magnet?" In this activity, learners will investigate which materials allow magnetic fields to pass through or

1 cent - $1 per student Ages 6 - 18 5 to 10 minutes
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In this activity, learners use simple materials to build their own compass.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
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Learners use compasses to detect the magnetic field created by current moving through a wire. This is one of four activities learners can complete related to PhysicsQuest 2008.

$1 - $5 per group Ages 11 - 18 45 to 60 minutes
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With a magnet, iron fillings, and a bottle, you can create a cool demonstration about magnetic lines of force: the fillings will arrange themselves within the magnet's magnetic field.

$1 - $5 per student Ages 6 - 18 Under 5 minutes
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In this activity, learners create a cool floating animal using the science of magnetism. Learners discover what happens when a piece of magnetic metal enters a magnet's field.

$5 - $10 per student Ages 6 - 11 30 to 45 minutes
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Learners build a simple electromagnet, then use this electromagnet to transform a yogurt container into a working speaker. They can connect their speaker to a radio and listen as it transmits sound.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in action.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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Learners drop a magnet through a coil of wire to create electric current in a circuit. LEDs in the circuit allow learners to detect the direction of current flow.

$5 - $10 per group Ages 11 - 18 30 to 45 minutes
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Learners use the current flowing in a wire to create a magnetic field that turns a magnet. Learners can use this property of electromagnetism to build a magnet-powered pinwheel.

$1 - $5 per student Ages 11 - 18 10 to 30 minutes
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In this activity related to magnetism and electricity, learners create a magnetic field that's stronger than the Earth's magnetic field.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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In this activity, learners use a pencil, magnets, and mat board to illustrate Newton's Second Law.

1 cent - $1 per student Ages 11 - 18 30 to 45 minutes
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In this activity, learners make a 3-D model of magnetic fields by inserting a small, strong magnet into a sphere.

$1 - $5 per student Ages 8 - 14 5 to 10 minutes
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In this activity, learners explore the magnetic field of a bar magnet as an introduction to understanding Earth's magnetic field. First, learners explore and play with magnets and compasses.

$10 - $20 per group Ages 8 - 18 10 to 30 minutes
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In this activity, learners work in teams to investigate the composition of unseen materials using a variety of tools.

Over $20 per group Ages 8 - 14 30 to 45 minutes
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Using indirect observational methods, learners distinguish between charged and uncharged objects.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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In this activity best suited as a demonstration, learners observe that when a piece of iron gets too hot, it loses its ability to be magnetized.

$5 - $10 per group Ages 11 - 18 10 to 30 minutes