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In this activity, learners use a compass, powerful magnet, and copper magnet wire to build a special generator known as a dynamo.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners create a cool floating animal using the science of magnetism. Learners discover what happens when a piece of magnetic metal enters a magnet's field.

$5 - $10 per student Ages 6 - 11 30 to 45 minutes
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In this activity related to magnetism and electricity, learners create a magnetic field that's stronger than the Earth's magnetic field.

$5 - $10 per student Ages 8 - 14 10 to 30 minutes
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In this activity, teams of learners study magnetic fields at four separate stations: examining magnetic fields generated by everyday items, mapping out a magnetic field using a compass, creating model

Over $20 per group Ages 8 - 14 45 to 60 minutes