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Carousel Pump
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In this activity, learners build a carousel toy that spins when pushed down.

Lifting with Levers!
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In this fun hands-on activity learners explore a simple machine: the lever. What happens to a load when you multiply the length of a lever? Find out here!

In the News
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In this fun and imaginative writing assignment (page nine of the pdf), students will flex the creative side of their brains to learn more about the laws of motion and the scientific process.

Float My Boat
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In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?

Bottle Cars
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In this activity, learners explore motion, energy, and electricity by constructing bottle cars that run on motors.

Newton Car
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In this activity, learners work in teams to investigate the relationship between mass, acceleration, and force as described in Newton's second law of motion.

On Target
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In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.

Give Me a Brake
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In this activity, learners explore the concept of how brakes can stop or slow mechanical motion.

Ramp it Up
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In this activity, learners will build ramps and test how the laws of physics apply do different objects. Learners will explore physics and cause and effect through this activity.

Building a Magic Carpet
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In this activity (page 89 of the PDF), learners compare and contrast pitch and roll motions by using a Magic Carpet maze similar to one that was used for Neurolab investigations about microgravity.

Cylindrical Wing
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In this design and physics challenge, learners construct a cylindrical wing, fly it, make modifications, and determine how the changes affect flight patterns.

Building a 3-D Space Maze: Escher Staircase
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In this activity (page 95 of the PDF), learners create Escher Staircase models similar to those that were used by Neurolab's Spatial Orientation Team to investigate the processing of information about

Airboat
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In this activity related to Newton's Laws of Motion, learners build a boat powered by a propeller in the air.

Cable Car
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In this activity, learners string a line across the room and build cable cars that can move from on end to the other.

Design a Parachute
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After a discussion about what a parachute is and how it works, learners create parachutes using different materials that they think will work best.