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CD Spinner
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In this activity, learners create a simple “top” from a CD, marble and bottle cap, and use it as a spinning platform for a variety of illusion-generating patterns.

Dr. Vet: Noses, Ears, Legs and Eyes
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In this activity, learners practice counting and multiplication as they figure out how many animal body parts they have to examine as "Dr. Vet."
Find Someone: Use Math to Learn About Friends
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Create a “Find Someone” list, with about 10 items, each containing a shape, number, or measurement. Can you find someone in the group with hair about 4 inches long? Someone wearing parallel lines?

Tessellations
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In this activity, learners will engineer a new shape and use it to create a new pattern with no wasted space.

Butterfly Symmetry Painting
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This activity (on page 3 of the PDF) has learners create models of butterfly wings.

Stairway to the Sky
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In this math activity, learners use cubes to calculate how many blocks it would take to build stairways with different heights.

Family Reunion
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In this activity, learners combine counting, area and perimeter concepts as they prepare the seating arrangement for a family reunion dinner.

Fingerprints
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In this activity, learners examine their fingerprints and learn that they can be categorized by shape, but each fingerprint is unique.

Everything Grows
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In this activity, learners explore patterns and sequences as they observe fictional plant growth.

Domino Trains
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In this activity, learners practice matching and subitizing as they create the longest domino train possible.

Alien Encounter
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In this activity, learners use multiplication skills to get groups of aliens safely back to their planet.
Toothpick Patterns
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In this math activity, learners make toothpick designs by following simple patterns.