Search Results
Showing results 1 to 11 of 11

Seed Orbs
Source Institutions
In this activity, learners will make seed orbs to grow new trees and plants. Learners will explore ecology and life cycles as well as stewardship through this activity.

Water "Digs" It!
Source Institutions
In this activity, learners investigate soil erosion. Learners set up a simulation to observe how water can change the land and move nutrients from one place to another.

Life in the Sidewalk Cracks
Source Institutions
In this activity, learners compare plant and animal life in different habitats including a sidewalk crack and lawn. Learners sort human-made materials and natural materials found in each habitat.

Everything Grows
Source Institutions
In this activity, learners explore patterns and sequences as they observe fictional plant growth.

Traveling Seeds
Source Institutions
In this activity, learners make three different "seed" types and determine which design flies the farthest.

Drawing From Nature
Source Institutions
In this activity, learners draw natural objects to explore the details, differences, and similarities of natural objects.
Tree Poker
Source Institutions
In this activity (p.14-15 of PDF), learners discover the concepts of competition and limiting factors as they relate to plant and animal communities.

Endangered!
Source Institutions
While playing a game, learners discover how the Endangered Species Act works in the United States. Learners move along a game board by answering questions correctly.

Design a Seed
Source Institutions
In this activity, learners will design a seed and test how it travels. Learners will use the Engineering Design Process to create a seed which can move from place to place.
Rainforest Plant or Animal?
Source Institutions
In this craft activity, learners will compare and contrast the major functions of plants and animals.

A Touch of Class
Source Institutions
In this online game, learners test their skills of categorization.