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Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Simple Machine Challenge
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In this activity, learners are challenged, using everyday objects, to create simple machines to complete specific tasks.

Sound Automata
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In this activity, learners build their own sound machines and explore the interplay of motion and sound.

Gymnast
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In this physics activity, learners build a toy with a figure that spins around like a gymnast on the high bar.

Finger Basketball
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In this activity, learners build mini-basketball courts using cardboard and measuring spoons. Use this activity to introduce learners to catapults, forces, and levers.

Clipper Creations
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In this activity, learners create a working model of a nail clipper. This activity helps learners learn the basic principles of simple machines, engineering design and model building.

Extreme Kicking Machine
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.

Grab and Go
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In this engineering activity, learners design and build a mechanical arm to lift a small item.

Kicking Machine
Source Institutions
In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.