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A-Mazing Robot
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This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.
Spin to Win!
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In this math activity, learners play a probability game and try to be the first to get to the end of the game board path .This activity guide contains a material list, black line masters for the game

Cover Up!
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Learners test their memory and ability to learn memory strategies in this game. Partners start with an array of poker chips, coins, or paper squares on the table.
Squeeze Me!
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In this math activity, learners guess a secret number between 1 and 100 in a three-player game.