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In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future.

free Ages 6 - adult 10 to 30 minutes
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In this activity, learners will make a thaumatrope, an old-fashioned optical illusion that dates back to the 1820s.

1 cent - $1 per student Ages 6 - adult 10 to 30 minutes
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In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.

free Ages 8 - adult 10 to 30 minutes