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Ten, Twenty, Thirty
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This game for one to four players uses a deck of cards to develop mental addition skills.

¡Huellas Digitales!
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En esta actividad, los aprendices leen sobre como Mateo y Cientina conducen una investigación forense para descubrir quien llevó unos dulces.

¡Paracaídas!
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En esta actividad, los participantes explorarán las fuerzas de gravedad y la resistencia al aire usando paracaídas.

Detectives de arena
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¡En esta tira cómica, Mateo y Cientina son detectives! Ellos usan sus destrezas investigativas para identificar de dónde provinieron algunas muestras de arena.

Exploration Tank
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This is a guide for facilitating interaction at a touch tank with marine animals. The instructions are for setting up a display in an informal science center, but could work anywhere.

Soapy Boat
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Learners discover that soap can be used to power a boat. Learners make a simple, flat boat model, put it in water, and then add a drop of detergent at the back of the boat.

¡Ventanas de Burbujas!
Source Institutions
En esta actividad sobre la exploración e investigación, los aprendices harán ventanas de burbujas.

The Gas You Pass
Source Institutions
Although we may not admit it, all humans fart or pass some gas. In this activity, learners make their own model to mimic food passing through intestines and discover what releases gas.

Build a Lung
Source Institutions
Most of the time, we don't have to think about breathing. In fact, you're probably breathing right now without thinking about it!

Measure the Sun's Size
Source Institutions
In this activity, learners make their own pinhole viewer in order to measure the size of the sun.

Sun Cookies
Source Institutions
In this activity, learners use candy pieces and a cookie to make an accurate model of the Sun they can eat. Parts of the delicious model include solar granules, sunspots, and solar prominences.

Ancient Sun Observations
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In this activity, learners make their own Sun tracker to explore how ancient civilizations around the world studied the Sun.

The Vaccine & You
Source Institutions
In this card-based personal choice activity, learners review and sort COVID-19 and vaccine science information.

Jump Start
Source Institutions
In this movement and measurement activity, learners jump as far as they can three times, and compare their longest jump to the longest jump of their friends, classmates and/or family members.

Beach Buckets
Source Institutions
In this activity, learners explore a bucket of sand and beach objects.