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Design For All: Imagining Inventions
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  In this design challenge, learners will practice empathy and design thinking skills by creating an invention of the future.
   
Thaumatropes
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  In this activity, learners will make a thaumatrope, an old-fashioned optical illusion that dates back to the 1820s.
   
Biomimicry Mash-Up
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  In this design challenge activity, learners explore the concept of biomimicry by using a natural organism's special features to design a new human object.
  