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Showing results 41 to 56 of 56
Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.
Walk On Water Bugs
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In this activity (on pages 29-35), learners examine water pollution and filtration.
Green Travelers
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In this activity (on pages 23-29), partners use the Plant Traveler Cards, along with a world map and map worksheets, to follow plants such as cassava, chocolate and coffee that grew first in one part
Tracking Otters
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This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.
Make Pan Pipes
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This is a simple activity for learners to create a traditional musical instrument. Pan Pipes have developed all over the world in different cultures, from South America to Greece and China.
Print Hints
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In this physical sciences activity, learners explore how forensic investigators collect prints from a crime scene. Learners make hand impressions in damp sand and analyze the patterns they observe.
Finding the Carbon in Sugar
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In this activity about combustion and energy, learners observe a burning candle in a sealed jar and the burning of white sugar.
What Sort?
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In this activity (on pages 22-33), learners do the kind of work genetic scientists do, sorting and comparing (images of) genetic material strands called chromosomes.
Building A Storm Drain
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In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.
Cleaning Water with Dirt
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In this activity on page 7 of the PDF (Water in Our World), learners make their own water treatment systems for cleaning water.
Alike and Different
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This activity (on pages 7-13) has pairs of learners survey an array of similarities and differences between them.
Kick Stick Challenge
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across
Sky Floater Challenge
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In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.
Grab and Go
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In this engineering activity, learners design and build a mechanical arm to lift a small item.
Crazy About Kites
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In this activity, learners build a kite out of paper, change it, and try to make it fly even better. With their new knowledge of kite making, students can then go on to create their own kite designs.
No-Slip Grip
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In this physical sciences activity, learners explore friction. Learners investigate the factors that affect the force required to move an object.