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Jell-O Model of Microfluidics
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This activity uses Jell-O(R) to introduce learners to microfluidics, the flow of fluids through microscopic channels.
Invent an Animal
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In this outdoor activity and game, learners explore how animals adapt for survival through coloration, markings and camouflage.
Desert Water Keepers
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In this outdoor, sunny day activity, learners experiment with paper leaf models to discover how some desert plants conserve water.
Flower Powder
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In this outdoor activity, learners use artificial bees and paper models of flowers to find out how bees transfer pollen from one flower to another.
Wetlands
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Learners create a model of a wetland to observe how it absorbs and filters water from the environment.
Digging Into the Past
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This activity (on pages 23-27) lets learners simulate the work of scientists who take core samples of Earth's rocky layers to determine geological history.
Shake Table
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This activity guide includes instructions on how to build a "Shake Table" by mounting an eccentric mass (off center) on the shaft of a small dc motor.
The Parachuting Egg
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In this activity, learners work in groups to design a parachute out of household items that keeps an egg secure when dropped from a certain height.
Looking Back Through Time
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In this activity, learners create their own archaeological profiles.
Fossil Age Estimation Model
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In this activity (page 1 of the PDF under SciGirls Activity: Dinosaurs), learners will model how paleontologists estimate the age of fossil discoveries by extracting “fossil” playing cards from newspa
Catch a Wave: How Waves are Formed
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In this three-part activity, learners explore how waves are formed and why some waves are bigger than others. First, learners observe waves of water in a pan generated by an electric fan.
Stream Table
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In this activity, learners use aluminum trays and wooden blocks to form stream tables to investigate river formations in two different landscape scenarios.
Walk On Water Bugs
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In this activity (on pages 29-35), learners examine water pollution and filtration.
Food Grab
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In this outdoor activity, learners design devices that will catch prey or gather plants.
Tracking Otters
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This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.
We Have Capture!
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Using simple materials, learners will construct the end effector (grasping device) of a robotic arm and use the device to capture and pick up an object.
Mystery of the Disappearing Cottonwoods
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Learners will explore the scientific mystery behind a disappearing group of trees by examining data and attempting to explain the decline.