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Modeling Day and Night
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In this activity (on page 1 of the PDF), learners make a "mini-globe" to investigate the causes of day and night on our planet.
Drain Game
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In this activity (on pages 36-39), learners make a model of a watershed out of paper, then run water down the mountain to simulate how rainfall and pollution affect watersheds.
Landing the Rover
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).
The Game of Life: Stem Cell Edition
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In this activity, learners play a game that models what happens as stem cells differentiate into different cell types.
Design a Lunar Rover!
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In this team design challenge (page 2-10 of PDF), learners design and build a model of a Lunar Transport Rover that will carry equipment and people on the surface of the Moon.
Design a Landing Pod!
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In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).
Wetlands
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Learners create a model of a wetland to observe how it absorbs and filters water from the environment.
Vanishing Craters
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In this activity (on pages 12-15), learners make a crater model and test the effects of weather (rain) on its surface.
Digging Into the Past
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This activity (on pages 23-27) lets learners simulate the work of scientists who take core samples of Earth's rocky layers to determine geological history.
Water "Digs" It!
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In this activity, learners investigate soil erosion. Learners set up a simulation to observe how water can change the land and move nutrients from one place to another.
Reason for the Seasons
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In this activity (on page 6 of the PDF), learners plot the path of the sun's apparent movement across the sky on two days, with the second day occurring two or three months after the first.
Touch Down
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In this design challenge activity, learners build a shock-absorbing system that will protect two “astronauts” when they land.
Chocolate (Sea Floor) Lava
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In this edible experiment, learners pour "Magic Shell" chocolate into a glass of cold water. They'll observe as pillow shaped structures form, which resemble lavas on the sea floor.
Fossil Age Estimation Model
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In this activity (page 1 of the PDF under SciGirls Activity: Dinosaurs), learners will model how paleontologists estimate the age of fossil discoveries by extracting “fossil” playing cards from newspa
Cave in a Cup
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In this activity (page 2 of PDF under GPS: Cave Swallows Activity), learners will model how caves are formed by placing one piece of chalk in a cup of vinegar and another piece in a cup of water, then
Walk On Water Bugs
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In this activity (on pages 29-35), learners examine water pollution and filtration.
Tracking Otters
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This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.
Water Motor
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In this physics activity (page 10 of the PDF), learners will explore how energy from moving water can be used.
Shaking It!
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In this experiment, learners design and build a model room in a shoebox and furnish it with tiny furniture.
Model Well
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In this quick activity about pollutants and groundwater (page 2 of PDF under Water Clean-up Activity), learners build a model well with a toilet paper tube.